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World of warships new carrier gameplay commander skills
World of warships new carrier gameplay commander skills










I doubt I'll play them in the future and the fewer people to play them, the more happy I'll be.

World of warships new carrier gameplay commander skills

Sure, I'll probably try the new CV's at some point. I don't understand this change, as 50% of the time spotter aircraft get shot down when they spot something that isn't a destroyer or are shot down by fighter aircraft.Īnyways, grandpas rambling is over: what do you think of this new potential changes?Īnd here I am just waiting to see what happens! It gives people something to concentrate on instead of complaining about my Conqueror! huehuehue :) I find Catapult Fighters to being next to useless, and spotting aircraft being really useful, espcially since the fly farther away from your ship, which makes it pretty good intel tool.

World of warships new carrier gameplay commander skills

I also don't like how they're changing direction center for catapult aircraft to being for fighters only. I guess they figured this would be too OP for the new build, but on the other-hand it will make that 6km range really bite. Upgrades wise, I'm gonna miss the old AAGM2, as it really makes AA ship builds really good since combined with AFT, you can have a 7km range on your long range Aura, making most AA ships able to fire on aircraft that were spotting them. My money's on it becoming a compensation premium for those that had CVs before this rework. US CV captains are going to get mega cucked with the addition of Yorktown, meaning that anyone that is currently grinding for Essex, will have to grind through Yorktown now, instead of Lexington Saratoga, whereas IJN CV players benefit in that if they have Hiryu, they can comfortably transition to Taiho, skipping Shokaku entierly.Īlso, from the looks of it, Bouge is going to be removed from the tech tree entierly. I can see a few problems with this: first the xp required to move from tier to tier will be enormous, as your skipping a whole tier to reasearching a ship 2 tiers higher than the one you're on (the grind from Lexington Saratoga to Midway will take a VERY long time for example) To compensate for the lack of odd-numbered tiers CVs, they're going to have 2 CV lines per tech tree.

World of warships new carrier gameplay commander skills

They changed it to CVs are in even-numbered tiers (Tier IV,VI,VIII,X) only, meaning that their matchmaking is simplified, reducing queue times.

World of warships new carrier gameplay commander skills

I was happy they're doing a lot of testing and listening to feedback and all that, but now that they've showed us how they want to revise the tech tree, I'm all but confused in their intentions. Latest news on CV rework from WoWs website makes me a bit worried in the direction they're going with it.












World of warships new carrier gameplay commander skills